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Messages - Vonsloan

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All I'll say is this:
 I'm yet to buy my first Rubicon model I've been buying resin and whatever else I can find to match online but I've come to your website BECAUSE you offered sdkfz251's in multiple variants and you were on the warlord site. I'm intending on buying the zufuss 251 because I need 1 or 2 more transports and I'd like the choice of the rocket artillery. Its game driven not collector driven.
Now I'm intending to form 2 massive armies of Germany and England and I want a choice of vehicles to form varied battles with cool new weapons and rules to go with them. What I don't spend on multiple versions of the same vehicle I'll spend on an entirely new option so giving us models that can be several versions will NOT LOSE YOU SALES!! If anything it will gain them IMO
If I saw 3xsdkfz 251/1 resin models  for just under £60 which I could only use to transport troops and then I saw 3xsdkfz 251/1 plastic models for SAME price personally I'd choose the resin ones I love the weight but if those same plastic models had provision to become the pioneer version, the 3.7cm gun vers, the ambulance version or the zufuss all included as add on swappable pieces I'd definitely buy the plastic ones (and find a way to make them 'feel' heavier adding liquid gravity by deluxe materials)
Hope this does actually help as I am just as likely to spend my money on your product as any previously favoured resin variety and its due to the ability to use your model for more than one type/version
The stug3 75mm anti tank / stuh 10.5cm howitzer Rubicon model is a perfect example of a winning idea. It will be the first model of yours I buy then the 251's
Von

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General Discussions / Re: To Some - Size does matter!
« on: May 14, 2015, 04:24:20 pm »
I think the only way to get away with using 1/48 and 1/56 on the same table and it look fine is if one country is all one scale and another country uses the other. Then the differences hardly notices and this can be a cheaper way to  add an army sometimes (quite a few cheaper Russian vehicles out there in 1/48th)
I wouldn't recommend buying one Sherman in 1/56 and another in same squad at 1/48th. It does look just wrong ;) (we so pedantic!)

Vonsloan
General Armchairs division...

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General Discussions / Re: Italeri news
« on: May 14, 2015, 04:15:21 pm »
I'd have to agree with garga it wouldn't be a bad idea to avoid some overlap but at the same time you have to remember who  is buying the types and why
By that I merely wish to point out I chose my first few models for old favourites, tanks like the tiger and Sherman but soon after building and painting enough models to actually play bolt action my buying shifted to models I wanted to have so I could play more scenarios and theatres, so I went for one armoured car per side and one artillery etc and not forgetting thinking 3 or more M5 half tracks will cost a small fortune and that's just the allies!
I eventually bought 1 m5 from warlord and managed to find 2 old 1\50th scale diecast m3's for £10
After these I've chosen 1 of each 'type' I.e. pak40 and qf17 pounder , Achilles TD to match up against the tiger, sdkfz223 to match the number armoured car etc
So I would say first concentrate on producing a diversified army for the most popular countries covering all types and then once we have a nice choice , start producing the rarer desirables like rare prototypes
Although I'd love to see some of the more obscure tanks and would no doubt buy them as a business I would produce all the tanks we most use most often in the game itself
Just my thoughts

If you do decide to just produce stuff cause its cool of course I won't complain haha

VK3601 anybody? :) 


Oooo p.s.I would REALLY love to see the marder III with the smaller gun shield (no superstructure round the gun) and more "stumpy" look modelled in our scale, (i think its the russian gun version but im not sure) you just don't see models of it and its a favourite of mine for some reason
I also have to say I Love the weight of resin tanks and could Rubicon perhaps add some sort of weighting system for us to produce that heavier feel?
I have used 'liquid gravity ', basically loads of lead balls you glue in place but its a bit of a mess, a small void in the empty areas of the model I could fill would be very useful in this respect.

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