Author Topic: Codename: Sherman 2016 - 3pc Differential Housing Conversion 210122  (Read 300801 times)

ultravanillasmurf

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Re: Codename: Sherman 2016 - M4A1 Progress 180808
« Reply #435 on: August 09, 2018, 05:07:21 am »
Quick précis: because (*).
* - HHGG reference
Don't understand sorry.
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ultravanillasmurf

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Re: Codename: Sherman 2016 - M4A1 Progress 180808
« Reply #436 on: August 09, 2018, 05:12:32 am »
...so nothing too major. Well that's OK.  I thought it was something noticeable
It's major. It changed the shape of the front upper cast hull.
To see what is being discussed have a look here.
http://the.shadock.free.fr/sherman_minutia/hoods_hatches/hoods_hatches.html
« Last Edit: August 09, 2018, 05:14:54 am by ultravanillasmurf »

EarlyWarGamer

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Re: Codename: Sherman 2016 - M4A1 Progress 180808
« Reply #437 on: August 09, 2018, 12:03:56 pm »
Thanks for that link Ultra. I am not nearly as well versed in US vehicles as I am in German, Polish and Japanese. That was an illuminating site, and I better appreciate now the issues.

Rubicon Models

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Re: Codename: Sherman 2016 - M4A1 Progress 180808
« Reply #438 on: August 09, 2018, 01:16:03 pm »
We always have multiple hulls for each M4 variants, it is just a matter of priority on how drawings are being done!
We always put whatever is valid and with whatever parts on-hand (no matter it is common or rare) to show our progress.
We always take comments seriously.  The M4A1 small hatch is a valid build and so is M4A1 large hatch...



Enjoy!
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Re: Codename: Sherman 2016 - M4A1 Progress 180808
« Reply #439 on: August 09, 2018, 05:53:54 pm »
We always have multiple hulls for each M4 variants, it is just a matter of priority on how drawings are being done!
We always put whatever is valid and with whatever parts on-hand (no matter it is common or rare) to show our progress.
We always take comments seriously.  The M4A1 small hatch is a valid build and so is M4A1 large hatch...

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H0ffmn

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Re: Codename: Sherman 2016 - M4A1 Progress 180808
« Reply #440 on: August 09, 2018, 08:32:07 pm »
That's a nice looking 3D drawing. I have two suggestions, though. The driver and co-driver's hatch should not have the guards over the periscope, those weren't put on Shermans until later in 1943. Also, the armor over and behind the hull mg mount should be thicker and wider than what is shown.
I'm glad that you guys are going forward with the early dv M4A1 hull option. Not that I won't be buying the later M4A1 small hatch hull, I definitely will, but it will be great to have options to cover the entire course of the conflict

ultravanillasmurf

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Re: Codename: Sherman 2016 - M4A1 Progress 180808
« Reply #441 on: August 09, 2018, 09:11:15 pm »
Neat job on the DVP..

I would assume there will be multiple hatches with and without periscopes (and guards).

H0ffmn

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Re: Codename: Sherman 2016 - M4A1 Progress 180808
« Reply #442 on: August 09, 2018, 10:20:41 pm »
Another observation, the rear hull has the cut out/channel on the top rear  of it. This cut out was typical of upper hulls cast and manufactured by General Steel. General Steel did not produce any cast hulls with direct vision ports.
This is from Sherman Minutia, under small hatch production variants, under the Pressed Steel Car section, about half way down the page.

elias.tibbs

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Re: Codename: Sherman 2016 - M4A1 Progress 180808
« Reply #443 on: August 10, 2018, 01:18:53 am »
Does that mean we may also see the small hatch M4A3 at some point too?
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Pinky

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Re: Codename: Sherman 2016 - M4A1 Progress 180808
« Reply #444 on: August 10, 2018, 12:19:18 pm »
I would assume there will be multiple hatches with and without periscopes (and guards).

Not necessarily.  This detail was missed on the M4A2, which should also have both types of hatch.

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Re: Codename: Sherman 2016 - M4A1 Progress 180808
« Reply #445 on: August 10, 2018, 04:17:08 pm »
I would assume there will be multiple hatches with and without periscopes (and guards).

Not necessarily.  This detail was missed on the M4A2, which should also have both types of hatch.

I've noticed that too, and I haven't built my M4A2 kit yet. For me its more a gaming model than a diorama model, so little things like this do not bother me. I would rather see a very good Rubicon plastic model kit with a few overlooked details than none at all.

Pinky

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Re: Codename: Sherman 2016 - M4A1 Progress 180808
« Reply #446 on: August 10, 2018, 04:47:16 pm »
It didn't bother me that much either, but it means my Sherman IIIs are not quite accurate as 1943-era vehicles.

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Re: Codename: Sherman 2016 - M4A1 Progress 180808
« Reply #447 on: August 10, 2018, 05:02:57 pm »
It didn't bother me that much either, but it means my Sherman IIIs are not quite accurate as 1943-era vehicles.

No worries Pinky, because most miniature gamers will not even notice this little detail.
If anyone does notice and makes a big deal out of it, then be very worried about them. ;)

ripley

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Re: Codename: Sherman 2016 - M4A1 Progress 180808
« Reply #448 on: August 10, 2018, 07:47:18 pm »
The periscopes are easy to make , its soldering that very thin wire to make the guards that drives you mental

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Re: Codename: Sherman 2016 - M4A1 Progress 180808
« Reply #449 on: August 11, 2018, 03:46:37 pm »
The periscopes are easy to make , its soldering that very thin wire to make the guards that drives you mental

I passed that point years ago.