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Messages - elias.tibbs

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so a bit more details for those who aren't on facebook

A (Cam)Bridge too far will take place on Saturday 12th March 2016 at Netherhall School in Cambridge. Doors will open at 0830 for early registration, 0900 for normal registration and the day will end at 1700(ish) for awards and prizes.

Provisionally we have a soft cap of 36 players, although we have space to increase this if the demand is there.

The cost is looking to £15, mainly due to start up costs for tables, etc. next year costs should be lower.

On the subject of tables, each one should be themed to various theatres. There will be no standard amount of terrain per table. Some boards like North Africa will be sparse and some like Normandy will be pretty heavy. Boards will however be suitable and more importantly useable.

The tournament pack will be made available and tickets will be available on Saturday 12th September 2015 at 10am.

Although the tournament pack has yet to be confirmed, the following will be the general idea.. Please note that these may be subject to change before the tournament pack is released. Feedback and comments are appreciated.

- 1000 point army
- armies to be chosen from any "armies of" book. Additional units from supplement books can be chosen as long as they have a selector (if unsure, please ask). Any additional unit/army PDFs released by Warlord can also be used. If using units from a supplement book and the points are obviously wrong (and because they're not being FAQd) please use the "correct" points. If unsure please ask.
- generic platoon selectors to be used.
- up to two generic platoon selectors can be chosen and up to one of these can be a generic armoured platoon.
- up to two flamethrowers per army. Up to one of these can be mounted on a non-recce vehicle.
- missions will be pre-announced in the tournament pack.
- no restrictions on allies/axis. In the first round, where possible, opponents will be axis vs allies, then the Swiss system will be used. Where possible people from the same club will not play each other and grudge matches can be requested (although not guaranteed).
- army lists will need to be sent in 2 weeks prior to the event.
- awards will be given for best allied general, best axis general and best minor general, best club/team performance best painted army, most sportsmanship and best historically themed armies. spot prizes and prizes for 2nd/3rd in general categories will be there is there are enough prizes.

Other awards/prizes will be announced.

Missions will be

round 1 - Maximum attrition (slightly altered scoring system to allow minor/major victories)
round 2 - Point defence (slightly altered scoring system to allow minor/major victories)
round 3 - Domination aka that mission from tank wars (slightly altered scoring system to allow minor/major victories)

points will be

5 points - major win
4 points - minor win
3 points - draw
2 points - minor loss
1 point - major loss
0 points - conceded

For those driving, there is plenty of parking on site and for those taking the train, there is a bus stop outside the train station with drops off outside the school.


We would like to thank the following for their help and support!

The Assault Group
Blitzkrieg Miniatures
Rosemary & Co
Rubicon Models
S&S Models
Warlord Games

General Discussions / Re: Rubicon in the future
« on: June 15, 2015, 02:11:49 AM »
That would be a shame if it would never happen, as the quality, detail and options that your kits currently provide would be appreciated with infantry kits as until the most recent Warlord kits the quality of plastic kits has been somewhat lacking and metal kits are somewhat limited.

That all said, crew for vehicles is a very good thing! And if it means you'll have more time for more tanks I won't complain!

General Discussions / Rubicon in the future
« on: June 15, 2015, 01:34:23 AM »
So here's a general query really.

At the moment you're making tanks (and really nice tanks I must add). Is there any plans or musings that in the future you may produce plastic infantry kits too?

Give us a clue, what Side of the vehicle are we looking at? :p

Tournament pack and tickets to be released on the 12th September 2015 at 10am.

Also, thank you to Rubicon Models for sponsoring our tournament!

Work In Progress / Re: M10/M36 Tank Destroyer
« on: June 04, 2015, 01:25:55 AM »
Makes sense, didn't realise it used a different chassis. It shouldn't be too hard to kit bash ^_^

Work In Progress / Re: M10/M36 Tank Destroyer
« on: June 04, 2015, 12:28:21 AM »
Do you think you can find a way of putting the MMG in the hull to make an M36B2 as well?

Looks really good, the fact that the m36 turret fits the M4 chassis is a good selling point.

As a mainly US player, I'm looking forward to this!

Hope you get your new sculptor on board for this. Crew would be a nice addition.

Work In Progress / Re: M8 Greyhound / M20 Armoured Utility Car
« on: May 30, 2015, 03:46:44 PM »
People moan that companies are making the same kits. I think the difference is, yours is going to be better than anyone else's. This looks really good.

Wish Lists / Re: M4A3 Revisited
« on: May 29, 2015, 05:23:34 AM »
So dragging this topic back on topic..

How about going really left field and including parts for a T34 Calliope

Work In Progress / Re: Production Schedule - Updated 150528
« on: May 29, 2015, 03:44:06 AM »
Thanks for providing this information in an easy to find format ^_^

Work In Progress / Re: M3/M3A1 Half-Track Personnel Carrier
« on: May 25, 2015, 05:19:51 AM »
Any idea what the dimensions of it are?

Work In Progress / Re: M8 Greyhound / M20 Armoured Utility Car
« on: May 24, 2015, 08:03:06 PM »
With the current design, is it possible to use it as an M20 and M8? Or do the parts need gluing so that it can be used as an M20 or M8

Work In Progress / Re: M8 Greyhound / M20 Armoured Utility Car
« on: May 23, 2015, 05:34:27 AM »
Wheneouldyou expect release?

Work In Progress / Re: M8 Greyhound / M20 Armoured Utility Car
« on: May 22, 2015, 11:29:14 PM »
I will have your children.

Would the side skirts be removable? They were sometimes left off if damaged

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